ShockRust | Blue | NoLimit
Offline 185.207.214.212:35100 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 377, 2 hours in, with 23 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:54 UTC13d ago | 377+23 queue | – | running | 97 |
| Fri 9 Oct, 12:51 UTC20d ago | 376+29 queue | halved by day 6 | 7 days | 91 |
| Fri 18 Sep, 15:52 UTC41d ago | 373+29 queue | halved by day 12 | 20.9 days | 102 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ShockRust | Blue | NoLimit rank against other Rust servers?
By player hours over the last seven days, ShockRust | Blue | NoLimit places at #7,264, within the top 33% of ranked servers.
How busy is ShockRust | Blue | NoLimit?
At this count ShockRust | Blue | NoLimit is offline, with its last sighting 7 days 2 hours ago.
Lists and tags
What do the server tags on ShockRust | Blue | NoLimit mean?
These are the tags ShockRust | Blue | NoLimit publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): You can join up to 400 slots; v2556 (Protocol): To join, your game must match protocol 2556; cs104046 (Build): This server runs game build 104046; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ShockRust | Blue | NoLimit?
On Rust Population, ShockRust | Blue | NoLimit is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks; Players now: At least 10.
Wipe schedule
What does wipe day look like on ShockRust | Blue | NoLimit?
Averaged over recent wipes, 375 players were counted at the busiest point. 23 more waited in the queue when the crowd peaked 2 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 9 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on ShockRust | Blue | NoLimit?
Irregular times are when ShockRust | Blue | NoLimit wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 13 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does ShockRust | Blue | NoLimit run?
A procedural map of size 4,250 from seed 2147483647, generated by the game, is in use on ShockRust | Blue | NoLimit. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on ShockRust | Blue | NoLimit?
Nothing in ShockRust | Blue | NoLimit's name says how gather works. You will find no published group limit here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ShockRust | Blue | NoLimit run?
The setup is Rust network protocol 2556 and build 104046 on Linux for ShockRust | Blue | NoLimit. The protocol must match for you to join, and Steam updates it for you.
Is ShockRust | Blue | NoLimit online, and how reliable is it?
Currently offline, ShockRust | Blue | NoLimit was last seen 7 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is ShockRust | Blue | NoLimit located?
Nothing published by ShockRust | Blue | NoLimit states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.207.214.212:35100.
Getting in
How do I join ShockRust | Blue | NoLimit?
Open the console with F1 in Rust and enter client.connect 185.207.214.212:35100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.