Rust PopulationField survey · Rust servers
Observing 67,203 players 11,751 servers 3,396 with someone on 207 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 857habitat unknownfirst seen 13 Sep 2026

ShockRust | Fight

Online 185.207.214.212:35200 checked 11m ago

moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
12
peak 43
Rank
#857
top 4%
Last wipe
119d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
02040608000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ShockRust | Fight rank against other Rust servers?

By player hours over the last seven days, ShockRust | Fight places at #857, within the top 4% of ranked servers.

How busy is ShockRust | Fight?

ShockRust | Fight holds 1 players at the moment, out of 50 slots. Averaged over seven days, it drew 12 players and reached a peak of 43. The busiest hour in the last 48 was 16:00 UTC, when an average of 37 players were on.

Lists and tags

What do the server tags on ShockRust | Fight mean?

These are the tags ShockRust | Fight publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; v2556 (Protocol): The protocol is 2556; a different version will not connect; cs104046 (Build): Game build: 104046; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ShockRust | Fight?

On Rust Population, ShockRust | Fight is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Average players: 10+ on average and it will show up.

Wipe schedule

What is the wipe schedule on ShockRust | Fight?

Its rhythm cannot be told yet: too few of ShockRust | Fight's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 119 days 2 hours ago the current world was made.

Map and rules

Which map does ShockRust | Fight run?

The map on ShockRust | Fight is procedural, made by the game at size 1,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on ShockRust | Fight?

Nothing in ShockRust | Fight's name says how gather works. The group limit goes unstated. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does ShockRust | Fight run?

The setup is Rust network protocol 2556 and build 104046 on Linux for ShockRust | Fight. Your game needs the same protocol to join; Steam takes care of updating it.

Does ShockRust | Fight run smoothly?

The last 48 hours saw an average of 60 server fps, with 54 as the lowest. Up to 7,605 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,323 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is ShockRust | Fight online, and how reliable is it?

Right now, ShockRust | Fight is online. About 55 minutes ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is ShockRust | Fight located?

No region is published by ShockRust | Fight. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.207.214.212:35200.

How to join

How do I join ShockRust | Fight?

To connect directly, open Rust's console with F1 and type client.connect 185.207.214.212:35200; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
v2556
Protocol The protocol is 2556; a different version will not connect.
cs104046
Build Game build: 104046.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.