Rust PopulationField survey · Rust servers
Observing 96,005 players 11,867 servers 3,901 with someone on 390 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 795habitat unknownfirst seen 13 Sep 2026

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

Online 185.207.214.251:35300 checked 13m ago

monthly wipes moddedoxidepve

Measurements

Players now
15/ 200
= 1 player
8% full
7-day average
13
peak 32
Rank
#795
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

85
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW27d ago 85 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] rank against other Rust servers?

By player hours over the last seven days, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] places at #795, within the top 4% of ranked servers.

How busy is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The count reads 15 players on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], which has 200 slots. Seven days of counting give an average of 13 players and a peak of 32. Look at the last 48 hours and 18:00 UTC stands out: it averaged 29 players.

Lists and tags

What do the server tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] mean?

The game's server browser reads the tags |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] publishes: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server has 200 slots; ts10 (Group limit): Teams can have no more than 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^k (Build server): Design and practise bases here; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

These Rust Population lists include |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: Modded Rust servers, counted, Build and creative servers, PvE servers, counted and Rust zombie and infected servers. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average and it will show up.

Wipe notes

What does wipe day look like on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Averaged over recent wipes, 85 players were counted at the busiest point. 45 hours after the latest wipe the crowd peaked.

What is the wipe schedule on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Once a month |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 20 hours ago. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] run?

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] uses a map the game generates, procedural, at size 4,500 with seed 1768819639. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Nothing in |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]'s name says how gather works. The group limit is 10 players. This server runs build & creative, building in a sandbox, with nothing to gather. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] run?

On Windows, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] run smoothly?

In the last 48 hours, it averaged 42 server fps, with a low of 27. Up to 257,979 entities were present, counting buildings, deployables and everything else. Memory use peaked at 6,626 MB. Players feel lag when fps is low and the entity count climbs.

Is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] online, and how reliable is it?

Right now, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is online. The uptime it reports suggests a restart roughly 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] located?

Nothing published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 185.207.214.251:35300 is where it lives.

Getting in

How do I join |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Open the console with F1 in Rust and enter client.connect 185.207.214.251:35300. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^k,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players The server has 200 slots.
ts10
Group limit Teams can have no more than 10 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.