Test Way
Offline 185.207.214.98:35050 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:44 UTC25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:27 UTC27d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Way rank against other Rust servers?
Over the past week it ranks #15,939 for player hours, which puts Test Way in the top 71% of all ranked servers.
How busy is Test Way?
At this count Test Way is offline, with its last sighting 24 days 3 hours ago.
Lists and tags
What do the server tags on Test Way mean?
What the game's server browser reads from Test Way is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts100 (Group limit): You may team with up to 100 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Way?
These Rust Population lists include Test Way: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Test Way?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test Way?
The record holds too few of Test Way's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does Test Way run?
The map on Test Way is procedural, made by the game at size 3,750 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on Test Way?
The name tells you nothing about gather rates: Test Way states none. Up to 100 players can team together. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test Way run?
On Linux, Test Way runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Test Way online, and how reliable is it?
We last saw Test Way 24 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.
Where is Test Way located?
Nothing published by Test Way states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.207.214.98:35050.
How to join
How do I join Test Way?
Either enter client.connect 185.207.214.98:35050 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.