[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Online EU 185.216.144.68:28540 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC14d ago | 8 | – | running | 3 |
| Thu 1 Oct, 18:32 UTC FW28d ago | 5 | halved by day 8 | 14 days | 0 |
| Thu 17 Sep, 17:56 UTC42d ago | 3 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | rank against other Rust servers?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | ranks #2,837 on seven-day player hours, #1,070 in Europe, and sits in the top 13% of all ranked servers.
How busy is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 1 players and a peak of 7. In the last 48 hours the peak hour came at 19:00 UTC, averaging 4 players.
Tags
What do the server tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | mean?
The game's server browser reads the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts20 (Group limit): The team limit is 20; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
On Rust Population, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What does wipe day look like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Across its recent wipes the busiest crowds averaged 5 players. The crowd on the latest wipe peaked 3 hours in. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.
What is the wipe schedule on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | follows a wipe rhythm of every 4 weeks on Thursday at 17:53 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 14 days 12 hours ago. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
The map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is procedural, made by the game at size 4,200 from seed 20. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Salvaged Life Maps.
What are the rules and settings on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
No gather rate appears in the name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. Up to 20 players can team together. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. Steam updates your game automatically, but you need the same protocol to join.
Does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run smoothly?
The last 48 hours saw an average of 94 server fps, with 42 as the lowest. Entities peaked at 93,035, including buildings, deployables and everything else. The highest memory usage was 4,201 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | online, and how reliable is it?
You will find [EU] Salvaged-Life | PVE | NPC | ZOMBIES | online now. The uptime it reports suggests a restart roughly 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | located?
By its EU tag, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.216.144.68:28540 is where it lives.
Getting in
How do I join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Either enter client.connect 185.216.144.68:28540 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/jymGN2PPjd.