Boat wars Gamemode | Deep Sea Training | Testing
Offline 185.218.195.135:20184 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Boat wars Gamemode | Deep Sea Training | Testing rank against other Rust servers?
Over the past week it ranks #15,478 for player hours, which puts Boat wars Gamemode | Deep Sea Training | Testing in the top 68% of all ranked servers.
How busy is Boat wars Gamemode | Deep Sea Training | Testing?
At this count Boat wars Gamemode | Deep Sea Training | Testing is offline, with its last sighting 38 days 11 hours ago.
Tags
What do the server tags on Boat wars Gamemode | Deep Sea Training | Testing mean?
These are the tags Boat wars Gamemode | Deep Sea Training | Testing publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Boat wars Gamemode | Deep Sea Training | Testing?
Boat wars Gamemode | Deep Sea Training | Testing appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Boat wars Gamemode | Deep Sea Training | Testing?
The record holds too few of Boat wars Gamemode | Deep Sea Training | Testing's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 43 days 13 hours ago the current world was made.
Settings
Which map does Boat wars Gamemode | Deep Sea Training | Testing run?
The map on Boat wars Gamemode | Deep Sea Training | Testing is procedural, made by the game.
What are the rules and settings on Boat wars Gamemode | Deep Sea Training | Testing?
No gather rate appears in the name of Boat wars Gamemode | Deep Sea Training | Testing. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Boat wars Gamemode | Deep Sea Training | Testing run?
The setup is Rust network protocol 2633 and build 164530 on Linux for Boat wars Gamemode | Deep Sea Training | Testing. Your game needs the same protocol to join; Steam takes care of updating it.
Is Boat wars Gamemode | Deep Sea Training | Testing online, and how reliable is it?
Currently offline, Boat wars Gamemode | Deep Sea Training | Testing was last seen 38 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.
Where is Boat wars Gamemode | Deep Sea Training | Testing located?
No region is published by Boat wars Gamemode | Deep Sea Training | Testing. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.218.195.135:20184.
How to join
How do I join Boat wars Gamemode | Deep Sea Training | Testing?
To connect directly, open Rust's console with F1 and type client.connect 185.218.195.135:20184; or press Launch Rust on this page and Steam opens Rust and joins for you.