pllm-test-3
Offline 185.226.156.2:28315 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does pllm-test-3 rank against other Rust servers?
The last seven days of player hours place pllm-test-3 at #15,441, within the top 71% of all ranked servers.
How busy is pllm-test-3?
pllm-test-3 is offline at this count; we last saw it 16 days 16 hours ago.
Tags
What do the server tags on pllm-test-3 mean?
What the game's server browser reads from pllm-test-3 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include pllm-test-3?
On Rust Population, pllm-test-3 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on pllm-test-3?
The record holds too few of pllm-test-3's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 17 hours ago.
Settings
Which map does pllm-test-3 run?
pllm-test-3 uses a map the game generates: procedural.
What are the rules and settings on pllm-test-3?
Nothing in pllm-test-3's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does pllm-test-3 run?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-3 uses. Steam updates your game automatically, but you need the same protocol to join.
Is pllm-test-3 online, and how reliable is it?
Currently offline, pllm-test-3 was last seen 16 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 12 October 2026.
Where is pllm-test-3 located?
A region is not published by pllm-test-3. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.226.156.2:28315 is where it lives.
How to join
How do I join pllm-test-3?
To connect directly, open Rust's console with F1 and type client.connect 185.226.156.2:28315; or press Launch Rust on this page and Steam opens Rust and joins for you.