Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,649habitat unknownfirst seen 24 Sep 2026

CM - Rust Server

Online 185.231.25.21:28015 checked 2h ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,649
top 48%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:53 UTC17d ago 0 – running 0
Thu 8 Oct, 21:21 UTC19d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does CM - Rust Server rank against other Rust servers?

By player hours over the last seven days, CM - Rust Server places at #10,649, within the top 48% of ranked servers.

How busy is CM - Rust Server?

Of its 10 slots, CM - Rust Server is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on CM - Rust Server mean?

What the game's server browser reads from CM - Rust Server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include CM - Rust Server?

On Rust Population, CM - Rust Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on CM - Rust Server?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on CM - Rust Server?

Too few wipes are on record for CM - Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 21 hours ago the current world was made.

Settings

Which map does CM - Rust Server run?

CM - Rust Server uses a map the game generates, procedural, at size 4,500 with seed 430508. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on CM - Rust Server?

No gather rate appears in the name of CM - Rust Server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does CM - Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what CM - Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Does CM - Rust Server run smoothly?

The last 48 hours saw an average of 90 server fps, with 68 as the lowest. Entities peaked at 123,216, including buildings, deployables and everything else. Up to 4,750 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is CM - Rust Server online, and how reliable is it?

Right now, CM - Rust Server is online. About 3 days 6 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 24 September 2026.

Where is CM - Rust Server located?

No region is published by CM - Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.231.25.21:28015 is where it lives.

Getting in

How do I join CM - Rust Server?

Open the console with F1 in Rust and enter client.connect 185.231.25.21:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.