Rust-Local
Offline 185.245.40.79:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust-Local rank against other Rust servers?
Over the past week it ranks #9,342 for player hours, which puts Rust-Local in the top 42% of all ranked servers.
How busy is Rust-Local?
Rust-Local is offline at this count; we last saw it 4 days 6 hours ago. Seven days of counting give an average of 2 players and a peak of 2.
Tags
What do the server tags on Rust-Local mean?
These are the tags Rust-Local publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust-Local?
These Rust Population lists include Rust-Local: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Rust-Local?
The record holds too few of Rust-Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 5 hours ago the current world was made.
Map and rules
Which map does Rust-Local run?
Rust-Local uses a map the game generates: procedural.
What are the rules and settings on Rust-Local?
No gather rate appears in the name of Rust-Local. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust-Local run?
On Linux, Rust-Local runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Rust-Local online, and how reliable is it?
Offline at the moment, Rust-Local was last seen 4 days 6 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 24 October 2026.
Where is Rust-Local located?
A region is not published by Rust-Local. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 185.245.40.79:28015.
How to join
How do I join Rust-Local?
Open the console with F1 in Rust and enter client.connect 185.245.40.79:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.