Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,889habitat unknownfirst seen 23 Sep 2026

TEST

Offline 185.246.187.84:28015 checked 21d ago

moddedoxide

Measurements

Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#14,889
top 67%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:10 UTC21d ago 1 – running 0
Thu 1 Oct, 19:42 UTC FW26d ago 0 – 5.8 days 1
Fri 25 Sep, 12:22 UTC33d ago – – 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST rank against other Rust servers?

Over the past week it ranks #14,889 for player hours, which puts TEST in the top 67% of all ranked servers.

How busy is TEST?

At this count TEST is offline, with its last sighting 21 days 3 hours ago.

Tags

What do the server tags on TEST mean?

What the game's server browser reads from TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): You can join up to 6 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TEST?

On Rust Population, TEST is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on TEST?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on TEST?

No next wipe can be predicted for TEST, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 4 hours ago.

Map and rules

Which map does TEST run?

The map on TEST is procedural, made by the game.

What are the rules and settings on TEST?

Nothing in TEST's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does TEST run?

The setup is Rust network protocol 2634 and build 166494 on Windows for TEST. The protocol must match for you to join, and Steam updates it for you.

Is TEST online, and how reliable is it?

We last saw TEST 21 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 23 September 2026.

Where is TEST located?

Nothing published by TEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.246.187.84:28015.

Getting in

How do I join TEST?

Open the console with F1 in Rust and enter client.connect 185.246.187.84:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players You can join up to 6 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.