ShredSke Cinematics
Online 185.36.205.105:28045 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:30 UTC16h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ShredSke Cinematics rank against other Rust servers?
Over the past week it ranks #14,611 for player hours, which puts ShredSke Cinematics in the top 66% of all ranked servers.
How busy is ShredSke Cinematics?
The count reads 0 players on ShredSke Cinematics, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 15:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on ShredSke Cinematics mean?
The game's server browser reads the tags ShredSke Cinematics publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ShredSke Cinematics?
ShredSke Cinematics appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on ShredSke Cinematics?
Too few wipes are on record for ShredSke Cinematics to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 hours ago.
Map and rules
Which map does ShredSke Cinematics run?
The map on ShredSke Cinematics is procedural, made by the game at size 6,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on ShredSke Cinematics?
Nothing in ShredSke Cinematics's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ShredSke Cinematics run?
The setup is Rust network protocol 2635 and build 168909 on Windows for ShredSke Cinematics. Your game needs the same protocol to join; Steam takes care of updating it.
Does ShredSke Cinematics run smoothly?
The last 48 hours saw an average of 30 server fps, with 29 as the lowest. Entities peaked at 196,734, including buildings, deployables and everything else. The highest memory usage was 3,440 MB. Players feel lag when fps is low and the entity count climbs.
Is ShredSke Cinematics online, and how reliable is it?
ShredSke Cinematics is up and running at the moment. The uptime it reports suggests a restart roughly 3 hours ago. Over the last 7 full days, 8 of 168 hours were online, or 5%. On 13 September 2026, Rust Population saw it for the first time.
Where is ShredSke Cinematics located?
No region is published by ShredSke Cinematics. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.36.205.105:28045 is where it lives.
How to join
How do I join ShredSke Cinematics?
Either enter client.connect 185.36.205.105:28045 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.