Chill Zone
Online 185.36.205.3:28095 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:36 UTC3d ago | 1 | – | running | 0 |
| Mon 5 Oct, 11:44 UTC22d ago | 0 | – | 19 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Chill Zone rank against other Rust servers?
Over the past week it ranks #7,978 for player hours, which puts Chill Zone in the top 36% of all ranked servers.
How busy is Chill Zone?
The count reads 0 players on Chill Zone, which has 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on Chill Zone mean?
These are the tags Chill Zone publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Chill Zone?
On Rust Population, Chill Zone is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Chill Zone?
Across its recent wipes the busiest crowds averaged 0 players. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Chill Zone?
The record holds too few of Chill Zone's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 18 hours ago the current world was made.
Map and rules
Which map does Chill Zone run?
The map on Chill Zone is procedural, made by the game at size 4,500 from seed 3607024434. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Chill Zone?
No gather rate appears in the name of Chill Zone. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Chill Zone run?
On Windows, Chill Zone runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Chill Zone run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 116,091 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,915 MB. Players feel lag when fps is low and the entity count climbs.
Is Chill Zone online, and how reliable is it?
You will find Chill Zone online now. About 23 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Chill Zone located?
Nothing published by Chill Zone states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.36.205.3:28095.
Getting in
How do I join Chill Zone?
To connect directly, open Rust's console with F1 and type client.connect 185.36.205.3:28095; or press Launch Rust on this page and Steam opens Rust and joins for you.