reqni
Offline 185.6.127.234:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:16 UTC5d ago | 1 | – | running | 1 |
| Fri 2 Oct, 14:16 UTC26d ago | 1 | – | 21.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does reqni rank against other Rust servers?
Over the past week it ranks #9,909 for player hours, which puts reqni in the top 45% of all ranked servers.
How busy is reqni?
We have no live count for reqni right now. It was last seen 35 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 18:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on reqni mean?
These are the tags reqni publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include reqni?
On Rust Population, reqni is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on reqni?
The busiest point of its recent wipes averaged 1 players. Peak came 19 hours into the latest wipe.
What is the wipe schedule on reqni?
Too few wipes are on record for reqni to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does reqni run?
The map on reqni is procedural, made by the game.
What are the rules and settings on reqni?
The name tells you nothing about gather rates: reqni states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does reqni run?
On Windows, reqni runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is reqni online, and how reliable is it?
Offline at the moment, reqni was last seen 35 hours ago. It was up 4% of the time over the last 7 full days, 6 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is reqni located?
A region is not published by reqni. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.6.127.234:28015 is where it lives.
How to join
How do I join reqni?
Open the console with F1 in Rust and enter client.connect 185.6.127.234:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.