reqni
Offline 185.6.127.244:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:16 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does reqni rank against other Rust servers?
The last seven days of player hours place reqni at #10,214, within the top 46% of all ranked servers.
How busy is reqni?
We have no live count for reqni right now. It was last seen 2 days 8 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on reqni mean?
These are the tags reqni publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include reqni?
On Rust Population, reqni is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on reqni?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on reqni?
Its rhythm cannot be told yet: too few of reqni's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 6 hours ago.
Map and rules
Which map does reqni run?
A procedural map, generated by the game, is in use on reqni.
What are the rules and settings on reqni?
No gather rate appears in the name of reqni. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does reqni run?
The setup is Rust network protocol 2635 and build 168909 on Windows for reqni. The protocol must match for you to join, and Steam updates it for you.
Is reqni online, and how reliable is it?
Offline at the moment, reqni was last seen 2 days 8 hours ago. Over the last 7 full days, 5 of 168 hours were online, or 3%. It was first seen by Rust Population on 12 October 2026.
Where is reqni located?
No region is published by reqni. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.6.127.244:28015.
How to join
How do I join reqni?
Open the console with F1 in Rust and enter client.connect 185.6.127.244:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.