BlueBastard's Revenge
Online 185.8.95.247:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:14 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BlueBastard's Revenge rank against other Rust servers?
The last seven days of player hours place BlueBastard's Revenge at #6,282, within the top 28% of all ranked servers.
How busy is BlueBastard's Revenge?
Of its 60 slots, BlueBastard's Revenge is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 20:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on BlueBastard's Revenge mean?
The game's server browser reads the tags BlueBastard's Revenge publishes: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BlueBastard's Revenge?
On Rust Population, BlueBastard's Revenge is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on BlueBastard's Revenge?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 23 hours in.
What is the wipe schedule on BlueBastard's Revenge?
Its rhythm cannot be told yet: too few of BlueBastard's Revenge's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 10 hours ago.
Map and rules
Which map does BlueBastard's Revenge run?
A procedural map, generated by the game, is in use on BlueBastard's Revenge.
What are the rules and settings on BlueBastard's Revenge?
Nothing in BlueBastard's Revenge's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does BlueBastard's Revenge run?
On Windows, BlueBastard's Revenge runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is BlueBastard's Revenge online, and how reliable is it?
BlueBastard's Revenge is up and running at the moment. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is BlueBastard's Revenge located?
A region is not published by BlueBastard's Revenge. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.8.95.247:28015.
Getting in
How do I join BlueBastard's Revenge?
Open the console with F1 in Rust and enter client.connect 185.8.95.247:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.