Rust PopulationField survey · Rust servers
Observing 53,199 players 11,735 servers 3,345 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,210habitat unknownfirst seen 13 Sep 2026

Test server

Offline 185.83.154.87:28024 checked 11d ago

moddedoxide

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,210
top 70%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:47 UTC21d ago 0 – running 0
Thu 24 Sep, 12:33 UTC34d ago 1 halved by day 1 13.2 days 0
Thu 24 Sep, 05:48 UTC34d ago 1 – 0.3 days 0
Wed 23 Sep, 21:56 UTC35d ago 1 – 0.3 days 0
Mon 21 Sep, 20:13 UTC37d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test server rank against other Rust servers?

Over the past week it ranks #15,210 for player hours, which puts Test server in the top 70% of all ranked servers.

How busy is Test server?

Test server is offline at this count; we last saw it 11 days 8 hours ago.

Lists and tags

What do the server tags on Test server mean?

The game's server browser reads the tags Test server publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Test server?

These Rust Population lists include Test server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Test server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Test server?

There is no next wipe to predict: Test server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 5 hours ago, that is how long the current world has stood.

Map and rules

Which map does Test server run?

The map on Test server is procedural, made by the game at size 3,300 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Test server?

Nothing in Test server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Test server run?

Rust network protocol 2634 and build 167058 on Linux is what Test server uses. The protocol must match for you to join, and Steam updates it for you.

Is Test server online, and how reliable is it?

Currently offline, Test server was last seen 11 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is Test server located?

No region is published by Test server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 185.83.154.87:28024.

Getting in

How do I join Test server?

To connect directly, open Rust's console with F1 and type client.connect 185.83.154.87:28024; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167058
Build Game build: 167058.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.