IKS[211 Devblog]
Offline 185.86.13.162:27015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does IKS[211 Devblog] rank against other Rust servers?
Over the past week it ranks #12,902 for player hours, which puts IKS[211 Devblog] in the top 60% of all ranked servers.
How busy is IKS[211 Devblog]?
We have no live count for IKS[211 Devblog] right now. It was last seen 13 days 3 hours ago.
Tags
What do the server tags on IKS[211 Devblog] mean?
The game's server browser reads the tags IKS[211 Devblog] publishes: mp10 (Max players): 10 slots are available; v2164 (Protocol): The protocol is 2164; a different version will not connect; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Plugins or settings change the game; it is listed under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include IKS[211 Devblog]?
On Rust Population, IKS[211 Devblog] is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe notes
What is the wipe schedule on IKS[211 Devblog]?
Too few wipes are on record for IKS[211 Devblog] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 21 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on IKS[211 Devblog]?
The name tells you nothing about gather rates: IKS[211 Devblog] states none. The group limit goes unstated. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does IKS[211 Devblog] run?
The setup is Rust network protocol 2164 on Windows for IKS[211 Devblog]. The protocol must match for you to join, and Steam updates it for you.
Is IKS[211 Devblog] online, and how reliable is it?
Offline at the moment, IKS[211 Devblog] was last seen 13 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.
Where is IKS[211 Devblog] located?
Nothing published by IKS[211 Devblog] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 185.86.13.162:27015 is where it lives.
Getting in
How do I join IKS[211 Devblog]?
Open the console with F1 in Rust and enter client.connect 185.86.13.162:27015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.