reqni
Offline 185.9.75.241:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:16 UTC4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 14:16 UTC25d ago | 0 | – | 21.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does reqni rank against other Rust servers?
The last seven days of player hours place reqni at #13,677, within the top 62% of all ranked servers.
How busy is reqni?
We have no live count for reqni right now. It was last seen 2 days 5 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on reqni mean?
The game's server browser reads the tags reqni publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include reqni?
reqni appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on reqni?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 47 hours in.
What is the wipe schedule on reqni?
The record holds too few of reqni's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does reqni run?
A procedural map, generated by the game, is in use on reqni.
What are the rules and settings on reqni?
No gather rate appears in the name of reqni. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does reqni run?
The setup is Rust network protocol 2635 and build 168909 on Windows for reqni. Steam updates your game automatically, but you need the same protocol to join.
Is reqni online, and how reliable is it?
We last saw reqni 2 days 5 hours ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 30 September 2026, Rust Population saw it for the first time.
Where is reqni located?
A region is not published by reqni. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.9.75.241:28015.
Getting in
How do I join reqni?
Open the console with F1 in Rust and enter client.connect 185.9.75.241:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.