SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Offline 186.12.202.7:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED rank against other Rust servers?
By player hours over the last seven days, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED places at #15,349, within the top 69% of ranked servers.
How busy is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline at this count; we last saw it 27 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED mean?
These are the tags SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
These Rust Population lists include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The record holds too few of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 70 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED uses a map the game generates, procedural, at size 6,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
No gather rate appears in the name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run?
Rust network protocol 2632 and build 161125 on Linux is what SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED uses. The protocol must match for you to join, and Steam updates it for you.
Does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run smoothly?
It ran at 194 server fps on average over the last 48 hours, and never went below 105. Entities peaked at 49,992, including buildings, deployables and everything else. The highest memory usage was 5,768 MB. What players experience as lag comes from low fps and a rising entity count.
Is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED online, and how reliable is it?
Currently offline, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED was last seen 27 hours ago. About 15 days 5 hours ago, it restarted, according to its uptime. Over the last 7 full days, 165 of 168 hours were online, or 98%. It was first seen by Rust Population on 13 September 2026.
Where is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED located?
No region is published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 186.12.202.7:28015.
How to join
How do I join SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
To connect directly, open Rust's console with F1 and type client.connect 186.12.202.7:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.