Rust Test
Offline 186.158.238.60:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Test rank against other Rust servers?
By player hours over the last seven days, Rust Test places at #16,788, within the top 72% of ranked servers.
How busy is Rust Test?
We have no live count for Rust Test right now. It was last seen 32 days ago.
Tags
What do the server tags on Rust Test mean?
What the game's server browser reads from Rust Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Test?
On Rust Population, Rust Test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Rust Test?
Its rhythm cannot be told yet: too few of Rust Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 32 days ago the current world was made.
Settings
Which map does Rust Test run?
The map on Rust Test is procedural, made by the game.
What are the rules and settings on Rust Test?
Nothing in Rust Test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust Test run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Rust Test. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Test online, and how reliable is it?
Currently offline, Rust Test was last seen 32 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is Rust Test located?
A region is not published by Rust Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 186.158.238.60:28015.
Getting in
How do I join Rust Test?
To connect directly, open Rust's console with F1 and type client.connect 186.158.238.60:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.