Rust PopulationField survey · Rust servers
Observing 49,195 players 11,726 servers 3,240 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,860habitat unknownfirst seen 14 Oct 2026

test - Procedural

Offline 186.208.152.67:28015 checked 14d ago

moddedoxide

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#13,860
top 64%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does test - Procedural rank against other Rust servers?

Over the past week it ranks #13,860 for player hours, which puts test - Procedural in the top 64% of all ranked servers.

How busy is test - Procedural?

We have no live count for test - Procedural right now. It was last seen 14 days 3 hours ago.

Lists and tags

What do the server tags on test - Procedural mean?

These are the tags test - Procedural publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include test - Procedural?

test - Procedural appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on test - Procedural?

The record holds too few of test - Procedural's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days 6 hours ago, that is how long the current world has stood.

Settings

Which map does test - Procedural run?

The map on test - Procedural is procedural, made by the game.

What are the rules and settings on test - Procedural?

Nothing in test - Procedural's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does test - Procedural run?

On Windows, test - Procedural runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.

Is test - Procedural online, and how reliable is it?

We last saw test - Procedural 14 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 October 2026.

Where is test - Procedural located?

No region is published by test - Procedural. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 186.208.152.67:28015.

Getting in

How do I join test - Procedural?

To connect directly, open Rust's console with F1 and type client.connect 186.208.152.67:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.