DropLaunch test server
Offline 186.247.163.27:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DropLaunch test server rank against other Rust servers?
By player hours over the last seven days, DropLaunch test server places at #15,179, within the top 70% of ranked servers.
How busy is DropLaunch test server?
DropLaunch test server is offline at this count; we last saw it 12 days 17 hours ago.
Tags
What do the server tags on DropLaunch test server mean?
These are the tags DropLaunch test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DropLaunch test server?
DropLaunch test server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on DropLaunch test server?
The record holds too few of DropLaunch test server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 16 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does DropLaunch test server run?
A procedural map, generated by the game, is in use on DropLaunch test server.
What are the rules and settings on DropLaunch test server?
Nothing in DropLaunch test server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does DropLaunch test server run?
Rust network protocol 2634 and build 167781 on Windows is what DropLaunch test server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is DropLaunch test server online, and how reliable is it?
We last saw DropLaunch test server 12 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 October 2026, Rust Population saw it for the first time.
Where is DropLaunch test server located?
No region is published by DropLaunch test server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 186.247.163.27:28015.
Getting in
How do I join DropLaunch test server?
Open the console with F1 in Rust and enter client.connect 186.247.163.27:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.