DropLaunch test server
Offline 186.247.77.58:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DropLaunch test server rank against other Rust servers?
The last seven days of player hours place DropLaunch test server at #15,375, within the top 70% of all ranked servers.
How busy is DropLaunch test server?
At this count DropLaunch test server is offline, with its last sighting 8 days 19 hours ago.
Lists and tags
What do the server tags on DropLaunch test server mean?
What the game's server browser reads from DropLaunch test server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DropLaunch test server?
On Rust Population, DropLaunch test server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on DropLaunch test server?
Too few wipes are on record for DropLaunch test server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does DropLaunch test server run?
DropLaunch test server uses a map the game generates: procedural.
What are the rules and settings on DropLaunch test server?
No gather rate appears in the name of DropLaunch test server. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does DropLaunch test server run?
On Windows, DropLaunch test server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is DropLaunch test server online, and how reliable is it?
We last saw DropLaunch test server 8 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 20 October 2026.
Where is DropLaunch test server located?
A region is not published by DropLaunch test server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 186.247.77.58:28015.
How to join
How do I join DropLaunch test server?
Either enter client.connect 186.247.77.58:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.