Rust PopulationField survey · Rust servers
Observing 104,128 players 11,899 servers 4,035 with someone on 421 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,466habitat unknownfirst seen 19 Sep 2026

Local Test Server

Offline 187.10.109.54:28015 checked 38d ago

moddedcarbon

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,466
top 68%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Test Server rank against other Rust servers?

Over the past week it ranks #15,466 for player hours, which puts Local Test Server in the top 68% of all ranked servers.

How busy is Local Test Server?

At this count Local Test Server is offline, with its last sighting 38 days 17 hours ago.

Tags

What do the server tags on Local Test Server mean?

These are the tags Local Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Local Test Server?

These Rust Population lists include Local Test Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Local Test Server?

Too few wipes are on record for Local Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 40 days 5 hours ago, that is how long the current world has stood.

Settings

Which map does Local Test Server run?

The map on Local Test Server is procedural, made by the game.

What are the rules and settings on Local Test Server?

Nothing in Local Test Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Local Test Server run?

Rust network protocol 2633 and build 164530 on Windows is what Local Test Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is Local Test Server online, and how reliable is it?

Currently offline, Local Test Server was last seen 38 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.

Where is Local Test Server located?

A region is not published by Local Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 187.10.109.54:28015.

How to join

How do I join Local Test Server?

Open the console with F1 in Rust and enter client.connect 187.10.109.54:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.