RUST Test
Offline 187.124.173.35:28017 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST Test rank against other Rust servers?
The last seven days of player hours place RUST Test at #15,330, within the top 70% of all ranked servers.
How busy is RUST Test?
RUST Test is offline at this count; we last saw it 10 days 12 hours ago.
Tags
What do the server tags on RUST Test mean?
The game's server browser reads the tags RUST Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RUST Test?
On Rust Population, RUST Test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on RUST Test?
The record holds too few of RUST Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 9 hours ago the current world was made.
Map and rules
Which map does RUST Test run?
A procedural map of size 1,000 from seed 429373363, generated by the game, is in use on RUST Test. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on RUST Test?
No gather rate appears in the name of RUST Test. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RUST Test run?
Rust network protocol 2634 and build 167781 on Linux is what RUST Test uses. The protocol must match for you to join, and Steam updates it for you.
Is RUST Test online, and how reliable is it?
We last saw RUST Test 10 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is RUST Test located?
No region is published by RUST Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 187.124.173.35:28017.
Getting in
How do I join RUST Test?
Either enter client.connect 187.124.173.35:28017 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.