Rust PopulationField survey · Rust servers
Observing 70,703 players 11,802 servers 3,677 with someone on 121 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,966habitat unknownfirst seen 5 Oct 2026

Test Server RaidSim

Offline 187.15.104.91:28021 checked 23d ago

moddedoxide

Measurements

Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,966
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test Server RaidSim rank against other Rust servers?

The last seven days of player hours place Test Server RaidSim at #15,966, within the top 71% of all ranked servers.

How busy is Test Server RaidSim?

Test Server RaidSim is offline at this count; we last saw it 23 days 11 hours ago.

Lists and tags

What do the server tags on Test Server RaidSim mean?

What the game's server browser reads from Test Server RaidSim is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): You can join up to 3 slots; ts100 (Group limit): You may team with up to 100 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Test Server RaidSim?

On Rust Population, Test Server RaidSim is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Test Server RaidSim?

Too few wipes are on record for Test Server RaidSim to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 23 days 12 hours ago.

Settings

What are the rules and settings on Test Server RaidSim?

The name tells you nothing about gather rates: Test Server RaidSim states none. The group limit is 100 players. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Test Server RaidSim run?

Rust network protocol 2634 and build 166494 on Windows is what Test Server RaidSim uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Test Server RaidSim online, and how reliable is it?

Offline at the moment, Test Server RaidSim was last seen 23 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 5 October 2026.

Where is Test Server RaidSim located?

Nothing published by Test Server RaidSim states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 187.15.104.91:28021.

How to join

How do I join Test Server RaidSim?

To connect directly, open Rust's console with F1 and type client.connect 187.15.104.91:28021; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players You can join up to 3 slots.
ts100
Group limit You may team with up to 100 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.