Rust PopulationField survey · Rust servers
Observing 34,406 players 11,599 servers 2,900 with someone on 67 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,962habitat unknownfirst seen 5 Oct 2026

Test Server RaidSim

Offline 187.15.105.76:28021 checked 22d ago

moddedoxide

Measurements

Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test Server RaidSim rank against other Rust servers?

Over the past week it ranks #15,962 for player hours, which puts Test Server RaidSim in the top 71% of all ranked servers.

How busy is Test Server RaidSim?

At this count Test Server RaidSim is offline, with its last sighting 22 days 15 hours ago.

Lists and tags

What do the server tags on Test Server RaidSim mean?

These are the tags Test Server RaidSim publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 slots are available; ts100 (Group limit): Teams can have no more than 100 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Test Server RaidSim?

On Rust Population, Test Server RaidSim is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Test Server RaidSim?

Its rhythm cannot be told yet: too few of Test Server RaidSim's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 20 hours ago the current world was made.

Map and rules

What are the rules and settings on Test Server RaidSim?

Nothing in Test Server RaidSim's name says how gather works. A group may hold 100 players at most. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Test Server RaidSim run?

The setup is Rust network protocol 2634 and build 166494 on Windows for Test Server RaidSim. Steam updates your game automatically, but you need the same protocol to join.

Is Test Server RaidSim online, and how reliable is it?

Currently offline, Test Server RaidSim was last seen 22 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 5 October 2026.

Where is Test Server RaidSim located?

Nothing published by Test Server RaidSim states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 187.15.105.76:28021 is where it lives.

Getting in

How do I join Test Server RaidSim?

Either enter client.connect 187.15.105.76:28021 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players 3 slots are available.
ts100
Group limit Teams can have no more than 100 players.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.