plugin dev
Offline 187.15.120.249:28035 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does plugin dev rank against other Rust servers?
The last seven days of player hours place plugin dev at #15,814, within the top 72% of all ranked servers.
How busy is plugin dev?
We have no live count for plugin dev right now. It was last seen 18 days 20 hours ago.
Tags
What do the server tags on plugin dev mean?
These are the tags plugin dev publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include plugin dev?
plugin dev appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on plugin dev?
Too few wipes are on record for plugin dev to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 3 hours ago the current world was made.
Map and rules
Which map does plugin dev run?
plugin dev uses a map the game generates: procedural.
What are the rules and settings on plugin dev?
No gather rate appears in the name of plugin dev. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does plugin dev run?
On Windows, plugin dev runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is plugin dev online, and how reliable is it?
Currently offline, plugin dev was last seen 18 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.
Where is plugin dev located?
No region is published by plugin dev. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 187.15.120.249:28035.
Getting in
How do I join plugin dev?
Either enter client.connect 187.15.120.249:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.