Rust PopulationField survey · Rust servers
Observing 95,389 players 11,875 servers 3,882 with someone on 387 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 12,921habitat unknownfirst seen 10 Oct 2026

DarkStyle's Carbon Test Server

Offline 187.190.157.249:28505 checked 12d ago

moddedcarbon

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#12,921
top 60%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does DarkStyle's Carbon Test Server rank against other Rust servers?

The last seven days of player hours place DarkStyle's Carbon Test Server at #12,921, within the top 60% of all ranked servers.

How busy is DarkStyle's Carbon Test Server?

We have no live count for DarkStyle's Carbon Test Server right now. It was last seen 12 days 18 hours ago.

Lists and tags

What do the server tags on DarkStyle's Carbon Test Server mean?

The game's server browser reads the tags DarkStyle's Carbon Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include DarkStyle's Carbon Test Server?

On Rust Population, DarkStyle's Carbon Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on DarkStyle's Carbon Test Server?

Too few wipes are on record for DarkStyle's Carbon Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 21 hours ago the current world was made.

Map and rules

Which map does DarkStyle's Carbon Test Server run?

The map on DarkStyle's Carbon Test Server is procedural, made by the game.

What are the rules and settings on DarkStyle's Carbon Test Server?

Nothing in DarkStyle's Carbon Test Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does DarkStyle's Carbon Test Server run?

Rust network protocol 2634 and build 167781 on Windows is what DarkStyle's Carbon Test Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is DarkStyle's Carbon Test Server online, and how reliable is it?

We last saw DarkStyle's Carbon Test Server 12 days 18 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 10 October 2026.

Where is DarkStyle's Carbon Test Server located?

Nothing published by DarkStyle's Carbon Test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 187.190.157.249:28505.

Getting in

How do I join DarkStyle's Carbon Test Server?

To connect directly, open Rust's console with F1 and type client.connect 187.190.157.249:28505; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.