RustZombieLocal
Offline 188.101.169.70:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:29 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustZombieLocal rank against other Rust servers?
Over the past week it ranks #14,179 for player hours, which puts RustZombieLocal in the top 66% of all ranked servers.
How busy is RustZombieLocal?
At this count RustZombieLocal is offline, with its last sighting 15 days 10 hours ago.
Lists and tags
What do the server tags on RustZombieLocal mean?
These are the tags RustZombieLocal publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustZombieLocal?
These Rust Population lists include RustZombieLocal: Modded Rust servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RustZombieLocal?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on RustZombieLocal?
Too few wipes are on record for RustZombieLocal to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 9 hours ago the current world was made.
Settings
Which map does RustZombieLocal run?
RustZombieLocal uses a map the game generates: procedural.
What are the rules and settings on RustZombieLocal?
No gather rate appears in the name of RustZombieLocal. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustZombieLocal run?
Rust network protocol 2634 and build 167584 on Windows is what RustZombieLocal uses. Steam updates your game automatically, but you need the same protocol to join.
Is RustZombieLocal online, and how reliable is it?
Offline at the moment, RustZombieLocal was last seen 15 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 12 October 2026.
Where is RustZombieLocal located?
Nothing published by RustZombieLocal states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 188.101.169.70:28015.
How to join
How do I join RustZombieLocal?
Open the console with F1 in Rust and enter client.connect 188.101.169.70:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.