My Local Server
Offline 188.127.48.57:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Server rank against other Rust servers?
Over the past week it ranks #13,082 for player hours, which puts My Local Server in the top 60% of all ranked servers.
How busy is My Local Server?
We have no live count for My Local Server right now. It was last seen 10 days 17 hours ago.
Tags
What do the server tags on My Local Server mean?
What the game's server browser reads from My Local Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; v2293 (Protocol): The protocol is 2293; a different version will not connect; ptrak (Networking): The standard network layer, RakNet, is in use; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; h532c2936 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Local Server?
My Local Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe notes
What is the wipe schedule on My Local Server?
The record holds too few of My Local Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 14 hours ago the current world was made.
Settings
Which map does My Local Server run?
The map on My Local Server is procedural, made by the game.
What are the rules and settings on My Local Server?
Nothing in My Local Server's name says how gather works. You will find no published group limit here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Local Server run?
Rust network protocol 2293 on Windows is what My Local Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Local Server online, and how reliable is it?
We last saw My Local Server 10 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 October 2026.
Where is My Local Server located?
A region is not published by My Local Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.127.48.57:28015 is where it lives.
Getting in
How do I join My Local Server?
Either enter client.connect 188.127.48.57:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.