My Local Server
Offline 188.127.48.58:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:34 UTC15d ago | 1 | – | running | 1 |
| Tue 13 Oct, 08:22 UTC16d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Server rank against other Rust servers?
Over the past week it ranks #5,897 for player hours, which puts My Local Server in the top 27% of all ranked servers.
How busy is My Local Server?
My Local Server is offline at this count; we last saw it 26 hours ago. Seven days of counting give an average of 1 players and a peak of 1. In the last 48 hours the peak hour came at 14:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; v2293 (Protocol): The protocol is 2293; a different version will not connect; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; h532c2936 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Local Server?
My Local Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe schedule
What does wipe day look like on My Local Server?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on My Local Server?
Too few wipes are on record for My Local Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 15 days 4 hours ago.
Map and rules
Which map does My Local Server run?
My Local Server uses a map the game generates: procedural.
What are the rules and settings on My Local Server?
Nothing in My Local Server's name says how gather works. No group limit is published. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Local Server run?
On Windows, My Local Server runs Rust network protocol 2293. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Local Server online, and how reliable is it?
Offline at the moment, My Local Server was last seen 26 hours ago. Over the last 7 full days, 28 of 168 hours were online, or 17%. On 13 October 2026, Rust Population saw it for the first time.
Where is My Local Server located?
A region is not published by My Local Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 188.127.48.58:28015.
Getting in
How do I join My Local Server?
Either enter client.connect 188.127.48.58:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.