My Local Server
Offline 188.128.77.69:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Server rank against other Rust servers?
By player hours over the last seven days, My Local Server places at #10,050, within the top 45% of ranked servers.
How busy is My Local Server?
We have no live count for My Local Server right now. It was last seen 43 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 21:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Local Server?
On Rust Population, My Local Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on My Local Server?
The record holds too few of My Local Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 20 hours ago.
Settings
Which map does My Local Server run?
The map on My Local Server is procedural, made by the game.
What are the rules and settings on My Local Server?
The name tells you nothing about gather rates: My Local Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Local Server run?
On Windows, My Local Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is My Local Server online, and how reliable is it?
Currently offline, My Local Server was last seen 43 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. It was first seen by Rust Population on 26 October 2026.
Where is My Local Server located?
Nothing published by My Local Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 188.128.77.69:28015 is where it lives.
How to join
How do I join My Local Server?
Either enter client.connect 188.128.77.69:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.