RustDev
Offline 188.143.106.52:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustDev rank against other Rust servers?
Over the past week it ranks #13,539 for player hours, which puts RustDev in the top 63% of all ranked servers.
How busy is RustDev?
We have no live count for RustDev right now. It was last seen 13 days 7 hours ago.
Lists and tags
What do the server tags on RustDev mean?
What the game's server browser reads from RustDev is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustDev?
These Rust Population lists include RustDev: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustDev?
Too few wipes are on record for RustDev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 5 hours ago.
Settings
Which map does RustDev run?
A procedural map, generated by the game, is in use on RustDev.
What are the rules and settings on RustDev?
Nothing in RustDev's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustDev run?
Rust network protocol 2634 and build 167584 on Windows is what RustDev uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustDev online, and how reliable is it?
Currently offline, RustDev was last seen 13 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.
Where is RustDev located?
No region is published by RustDev. Rust Population does not look up where the machine stands; it shows where the server says it is. 188.143.106.52:28015 is where it lives.
How to join
How do I join RustDev?
Either enter client.connect 188.143.106.52:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.