TEST - nie wchodzic
Offline 188.146.162.122:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 17:55 UTC32d ago | 1 | – | running | 1 |
| Sat 26 Sep, 08:41 UTC33d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST - nie wchodzic rank against other Rust servers?
By player hours over the last seven days, TEST - nie wchodzic places at #14,544, within the top 61% of ranked servers.
How busy is TEST - nie wchodzic?
We have no live count for TEST - nie wchodzic right now. It was last seen 31 days 18 hours ago.
Tags
What do the server tags on TEST - nie wchodzic mean?
These are the tags TEST - nie wchodzic publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST - nie wchodzic?
On Rust Population, TEST - nie wchodzic is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on TEST - nie wchodzic?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on TEST - nie wchodzic?
Too few wipes are on record for TEST - nie wchodzic to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 32 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does TEST - nie wchodzic run?
TEST - nie wchodzic uses a map the game generates: procedural.
What are the rules and settings on TEST - nie wchodzic?
Nothing in TEST - nie wchodzic's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TEST - nie wchodzic run?
The setup is Rust network protocol 2633 and build 165217 on Windows for TEST - nie wchodzic. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST - nie wchodzic online, and how reliable is it?
Currently offline, TEST - nie wchodzic was last seen 31 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 25 September 2026, Rust Population saw it for the first time.
Where is TEST - nie wchodzic located?
A region is not published by TEST - nie wchodzic. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.146.162.122:28015.
Getting in
How do I join TEST - nie wchodzic?
Open the console with F1 in Rust and enter client.connect 188.146.162.122:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.