Rust PopulationField survey · Rust servers
Observing 36,584 players 11,612 servers 2,915 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,543habitat unknownfirst seen 25 Sep 2026

TEST - nie wchodzic

Offline 188.146.162.27:28015 checked 30d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#14,543
top 61%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep1 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:55 UTC32d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST - nie wchodzic rank against other Rust servers?

The last seven days of player hours place TEST - nie wchodzic at #14,543, within the top 61% of all ranked servers.

How busy is TEST - nie wchodzic?

TEST - nie wchodzic is offline at this count; we last saw it 30 days 22 hours ago.

Lists and tags

What do the server tags on TEST - nie wchodzic mean?

What the game's server browser reads from TEST - nie wchodzic is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TEST - nie wchodzic?

These Rust Population lists include TEST - nie wchodzic: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on TEST - nie wchodzic?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 37 hours into the latest wipe.

What is the wipe schedule on TEST - nie wchodzic?

Too few wipes are on record for TEST - nie wchodzic to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 32 days 13 hours ago, that is how long the current world has stood.

Settings

Which map does TEST - nie wchodzic run?

A procedural map, generated by the game, is in use on TEST - nie wchodzic.

What are the rules and settings on TEST - nie wchodzic?

No gather rate appears in the name of TEST - nie wchodzic. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does TEST - nie wchodzic run?

The setup is Rust network protocol 2633 and build 165217 on Windows for TEST - nie wchodzic. Your game needs the same protocol to join; Steam takes care of updating it.

Is TEST - nie wchodzic online, and how reliable is it?

We last saw TEST - nie wchodzic 30 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 25 September 2026.

Where is TEST - nie wchodzic located?

A region is not published by TEST - nie wchodzic. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.146.162.27:28015.

Getting in

How do I join TEST - nie wchodzic?

To connect directly, open Rust's console with F1 and type client.connect 188.146.162.27:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.