Rust PopulationField survey · Rust servers
Observing 32,393 players 11,620 servers 2,767 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,384habitat unknownfirst seen 26 Sep 2026

My Rust Server

Offline 188.154.61.10:28015 checked 13h ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,384
top 33%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75113:0016:0018:0021:0012:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:13 UTC2d ago 1 – running 1
Sun 11 Oct, 21:19 UTC17d ago 2 held half 14.9 days 0
Sat 10 Oct, 18:35 UTC18d ago 1 – 1.1 days 1
Sat 3 Oct, 16:29 UTC25d ago 1 halved by day 1 7.1 days 0
Wed 30 Sep, 15:13 UTC28d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Rust Server rank against other Rust servers?

By player hours over the last seven days, My Rust Server places at #7,384, within the top 33% of ranked servers.

How busy is My Rust Server?

We have no live count for My Rust Server right now. It was last seen 13 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 18:00 UTC, averaging 0 players.

Lists and tags

What do the server tags on My Rust Server mean?

The game's server browser reads the tags My Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Rust Server?

On Rust Population, My Rust Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on My Rust Server?

The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on My Rust Server?

Irregular times are when My Rust Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does My Rust Server run?

My Rust Server uses a map the game generates: procedural.

What are the rules and settings on My Rust Server?

Nothing in My Rust Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does My Rust Server run?

On Windows, My Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is My Rust Server online, and how reliable is it?

Currently offline, My Rust Server was last seen 13 hours ago. Over the last 7 full days, 35 of 168 hours were online, or 21%. The first sighting by Rust Population was on 26 September 2026.

Where is My Rust Server located?

No region is published by My Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 188.154.61.10:28015.

Getting in

How do I join My Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 188.154.61.10:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.