Test server
Offline 188.16.49.20:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test server rank against other Rust servers?
Over the past week it ranks #13,671 for player hours, which puts Test server in the top 61% of all ranked servers.
How busy is Test server?
At this count Test server is offline, with its last sighting 33 days 14 hours ago.
Tags
What do the server tags on Test server mean?
What the game's server browser reads from Test server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test server?
These Rust Population lists include Test server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test server?
The record holds too few of Test server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 85 days 2 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Test server?
No gather rate appears in the name of Test server. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test server run?
The setup is Rust network protocol 2633 and build 163207 on Windows for Test server. Steam updates your game automatically, but you need the same protocol to join.
Is Test server online, and how reliable is it?
Offline at the moment, Test server was last seen 33 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 24 September 2026.
Where is Test server located?
No region is published by Test server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 188.16.49.20:28015.
Getting in
How do I join Test server?
To connect directly, open Rust's console with F1 and type client.connect 188.16.49.20:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.