DEV Vanilla Server
Offline 188.163.124.37:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:42 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DEV Vanilla Server rank against other Rust servers?
Over the past week it ranks #15,312 for player hours, which puts DEV Vanilla Server in the top 71% of all ranked servers.
How busy is DEV Vanilla Server?
At this count DEV Vanilla Server is offline, with its last sighting 15 days 12 hours ago.
Lists and tags
What do the server tags on DEV Vanilla Server mean?
What the game's server browser reads from DEV Vanilla Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DEV Vanilla Server?
DEV Vanilla Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on DEV Vanilla Server?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on DEV Vanilla Server?
Its rhythm cannot be told yet: too few of DEV Vanilla Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does DEV Vanilla Server run?
DEV Vanilla Server uses a map the game generates: procedural.
What are the rules and settings on DEV Vanilla Server?
Nothing in DEV Vanilla Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DEV Vanilla Server run?
The setup is Rust network protocol 2634 and build 167398 on Windows for DEV Vanilla Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is DEV Vanilla Server online, and how reliable is it?
Offline at the moment, DEV Vanilla Server was last seen 15 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.
Where is DEV Vanilla Server located?
Nothing published by DEV Vanilla Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.163.124.37:28015.
How to join
How do I join DEV Vanilla Server?
Open the console with F1 in Rust and enter client.connect 188.163.124.37:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.