MIR
Offline 188.163.80.249:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MIR rank against other Rust servers?
The last seven days of player hours place MIR at #12,984, within the top 59% of all ranked servers.
How busy is MIR?
MIR is offline at this count; we last saw it 11 days 3 hours ago.
Tags
What do the server tags on MIR mean?
The game's server browser reads the tags MIR publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MIR?
These Rust Population lists include MIR: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on MIR?
The record holds too few of MIR's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 9 hours ago.
Map and rules
Which map does MIR run?
MIR uses a map the game generates: procedural.
What are the rules and settings on MIR?
Nothing in MIR's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does MIR run?
The setup is Rust network protocol 2634 and build 167781 on Windows for MIR. Steam updates your game automatically, but you need the same protocol to join.
Is MIR online, and how reliable is it?
Offline at the moment, MIR was last seen 11 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 October 2026, Rust Population saw it for the first time.
Where is MIR located?
A region is not published by MIR. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 188.163.80.249:28015 is where it lives.
How to join
How do I join MIR?
Either enter client.connect 188.163.80.249:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.