Rust PopulationField survey · Rust servers
Observing 99,188 players 11,854 servers 3,861 with someone on 532 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,285habitat unknownfirst seen 15 Sep 2026

TEST

Offline 188.169.92.10:28015 checked 6d ago

moddedoxide

Measurements

Players now
1/ 300
= 1 player
0% full
7-day average
0
peak 1
Rank
#14,285
top 64%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct13 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:09 UTC20d ago 1 – running 1
Thu 24 Sep, 09:30 UTC35d ago 1 held half 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TEST rank against other Rust servers?

By player hours over the last seven days, TEST places at #14,285, within the top 64% of ranked servers.

How busy is TEST?

We have no live count for TEST right now. It was last seen 6 days ago. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on TEST mean?

These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): You can join up to 300 slots; ts24 (Group limit): Teams can have no more than 24 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TEST?

These Rust Population lists include TEST: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on TEST?

Averaged over recent wipes, 1 players were counted at the busiest point. 4 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on TEST?

Too few wipes are on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 1 hours ago.

Settings

What are the rules and settings on TEST?

The name tells you nothing about gather rates: TEST states none. A group may hold 24 players at most. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does TEST run?

On Windows, TEST runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is TEST online, and how reliable is it?

We last saw TEST 6 days ago, and it is offline now. It was up 7% of the time over the last 7 full days, 11 out of 168 hours. It was first seen by Rust Population on 15 September 2026.

Where is TEST located?

No region is published by TEST. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.169.92.10:28015.

Getting in

How do I join TEST?

To connect directly, open Rust's console with F1 and type client.connect 188.169.92.10:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players You can join up to 300 slots.
ts24
Group limit Teams can have no more than 24 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.