myserver
Offline 188.17.161.59:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does myserver rank against other Rust servers?
By player hours over the last seven days, myserver places at #6,812, within the top 31% of ranked servers.
How busy is myserver?
At this count myserver is offline, with its last sighting 4 days 1 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on myserver mean?
What the game's server browser reads from myserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include myserver?
myserver appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on myserver?
The record holds too few of myserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 2 hours ago.
Map and rules
Which map does myserver run?
myserver uses a map the game generates: procedural.
What are the rules and settings on myserver?
No gather rate appears in the name of myserver. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does myserver run?
The setup is Rust network protocol 2635 and build 168909 on Windows for myserver. Your game needs the same protocol to join; Steam takes care of updating it.
Is myserver online, and how reliable is it?
Currently offline, myserver was last seen 4 days 1 hours ago. Over the last 4 full days, 6 of 96 hours were online, or 6%. On 24 October 2026, Rust Population saw it for the first time.
Where is myserver located?
Nothing published by myserver states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.17.161.59:28015.
How to join
How do I join myserver?
Open the console with F1 in Rust and enter client.connect 188.17.161.59:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.