nameserver
Offline 188.170.76.160:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #12,968, within the top 59% of all ranked servers.
How busy is nameserver?
At this count nameserver is offline, with its last sighting 10 days 19 hours ago.
Lists and tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nameserver?
nameserver appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on nameserver?
Its rhythm cannot be told yet: too few of nameserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days ago.
Map and rules
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
No gather rate appears in the name of nameserver. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166652 on Windows is what nameserver uses. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
Offline at the moment, nameserver was last seen 10 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is nameserver located?
Nothing published by nameserver states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.170.76.160:28015 is where it lives.
How to join
How do I join nameserver?
Open the console with F1 in Rust and enter client.connect 188.170.76.160:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.