nameserver
Offline 188.170.80.91:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
Over the past week it ranks #15,901 for player hours, which puts nameserver in the top 72% of all ranked servers.
How busy is nameserver?
nameserver is offline at this count; we last saw it 20 days 6 hours ago.
Tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on nameserver?
Its rhythm cannot be told yet: too few of nameserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 17 hours ago, that is how long the current world has stood.
Map and rules
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
Nothing in nameserver's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does nameserver run?
The setup is Rust network protocol 2634 and build 166652 on Windows for nameserver. Your game needs the same protocol to join; Steam takes care of updating it.
Is nameserver online, and how reliable is it?
We last saw nameserver 20 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 7 October 2026, Rust Population saw it for the first time.
Where is nameserver located?
No region is published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 188.170.80.91:28015.
How to join
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 188.170.80.91:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.