skalp-rustqa
Offline 188.172.229.226:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does skalp-rustqa rank against other Rust servers?
The last seven days of player hours place skalp-rustqa at #15,327, within the top 69% of all ranked servers.
How busy is skalp-rustqa?
skalp-rustqa is offline at this count; we last saw it 4 days 2 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on skalp-rustqa mean?
These are the tags skalp-rustqa publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include skalp-rustqa?
These Rust Population lists include skalp-rustqa: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on skalp-rustqa?
The record holds too few of skalp-rustqa's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 days 3 hours ago.
Settings
Which map does skalp-rustqa run?
A procedural map, generated by the game, is in use on skalp-rustqa.
What are the rules and settings on skalp-rustqa?
No gather rate appears in the name of skalp-rustqa. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does skalp-rustqa run?
Rust network protocol 2635 and build 168909 on Linux is what skalp-rustqa uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is skalp-rustqa online, and how reliable is it?
Offline at the moment, skalp-rustqa was last seen 4 days 2 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. It was first seen by Rust Population on 25 October 2026.
Where is skalp-rustqa located?
No region is published by skalp-rustqa. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 188.172.229.226:28015.
How to join
How do I join skalp-rustqa?
Open the console with F1 in Rust and enter client.connect 188.172.229.226:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.