ServerName
Offline 188.19.40.35:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
Over the past week it ranks #14,176 for player hours, which puts ServerName in the top 60% of all ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 27 days 5 hours ago.
Lists and tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
These Rust Population lists include ServerName: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on ServerName?
Its rhythm cannot be told yet: too few of ServerName's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 53 days 4 hours ago the current world was made.
Map and rules
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
What are the rules and settings on ServerName?
Nothing in ServerName's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ServerName run?
The setup is Rust network protocol 2633 and build 165217 on Windows for ServerName. Steam updates your game automatically, but you need the same protocol to join.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 27 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 29 September 2026.
Where is ServerName located?
No region is published by ServerName. Rust Population does not look up where the machine stands; it shows where the server says it is. 188.19.40.35:28015 is where it lives.
How to join
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 188.19.40.35:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.