Rust PopulationField survey · Rust servers
Observing 41,682 players 11,625 servers 3,017 with someone on 84 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,551habitat unknownfirst seen 21 Sep 2026

Raid Simulator [Devblog 116] NO-STEAM

Offline 188.19.61.93:28015 checked 35d ago

modded

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,551
top 71%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Raid Simulator [Devblog 116] NO-STEAM rank against other Rust servers?

By player hours over the last seven days, Raid Simulator [Devblog 116] NO-STEAM places at #15,551, within the top 71% of ranked servers.

How busy is Raid Simulator [Devblog 116] NO-STEAM?

Raid Simulator [Devblog 116] NO-STEAM is offline at this count; we last saw it 35 days 10 hours ago.

Tags

What do the server tags on Raid Simulator [Devblog 116] NO-STEAM mean?

What the game's server browser reads from Raid Simulator [Devblog 116] NO-STEAM is this set of tags: mp100 (Max players): You can join up to 100 slots; v1381 (Protocol): To join, your game must match protocol 1381; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; modded (Modded): This server appears under Modded because plugins or settings alter the game; h202183d3 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Raid Simulator [Devblog 116] NO-STEAM?

On Rust Population, Raid Simulator [Devblog 116] NO-STEAM is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded.

Wipe schedule

What is the wipe schedule on Raid Simulator [Devblog 116] NO-STEAM?

Too few wipes are on record for Raid Simulator [Devblog 116] NO-STEAM to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too.

Map and rules

Which map does Raid Simulator [Devblog 116] NO-STEAM run?

Raid Simulator [Devblog 116] NO-STEAM uses a map the game generates: procedural.

What are the rules and settings on Raid Simulator [Devblog 116] NO-STEAM?

Nothing in Raid Simulator [Devblog 116] NO-STEAM's name says how gather works. No group limit is published. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does Raid Simulator [Devblog 116] NO-STEAM run?

On Windows, Raid Simulator [Devblog 116] NO-STEAM runs Rust network protocol 1381. The protocol must match for you to join, and Steam updates it for you.

Is Raid Simulator [Devblog 116] NO-STEAM online, and how reliable is it?

Offline at the moment, Raid Simulator [Devblog 116] NO-STEAM was last seen 35 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.

Where is Raid Simulator [Devblog 116] NO-STEAM located?

No region is published by Raid Simulator [Devblog 116] NO-STEAM. Rust Population does not look up where the machine stands; it shows where the server says it is. 188.19.61.93:28015 is where it lives.

How to join

How do I join Raid Simulator [Devblog 116] NO-STEAM?

Either enter client.connect 188.19.61.93:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as oxide,modded,mp100,v1381,h202183d3

Game

mp100
Max players You can join up to 100 slots.
v1381
Protocol To join, your game must match protocol 1381.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) runs on this server.
modded
Modded This server appears under Modded because plugins or settings alter the game.

Other

h202183d3
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.