Rust Shorts Studio - Local
Offline 188.190.43.8:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:23 UTC24d ago | 1 | – | running | 0 |
| Tue 22 Sep, 11:45 UTC36d ago | 1 | held half | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Shorts Studio - Local rank against other Rust servers?
By player hours over the last seven days, Rust Shorts Studio - Local places at #13,810, within the top 62% of ranked servers.
How busy is Rust Shorts Studio - Local?
Rust Shorts Studio - Local is offline at this count; we last saw it 40 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 10:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Rust Shorts Studio - Local mean?
What the game's server browser reads from Rust Shorts Studio - Local is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Shorts Studio - Local?
These Rust Population lists include Rust Shorts Studio - Local: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust Shorts Studio - Local?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Rust Shorts Studio - Local?
Too few wipes are on record for Rust Shorts Studio - Local to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Shorts Studio - Local run?
The map on Rust Shorts Studio - Local is procedural, made by the game.
What are the rules and settings on Rust Shorts Studio - Local?
The name tells you nothing about gather rates: Rust Shorts Studio - Local states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Rust Shorts Studio - Local run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Shorts Studio - Local uses. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Shorts Studio - Local online, and how reliable is it?
Currently offline, Rust Shorts Studio - Local was last seen 40 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 17 September 2026, Rust Population saw it for the first time.
Where is Rust Shorts Studio - Local located?
Nothing published by Rust Shorts Studio - Local states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.190.43.8:28015 is where it lives.
Getting in
How do I join Rust Shorts Studio - Local?
Either enter client.connect 188.190.43.8:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.