Rust PopulationField survey · Rust servers
Observing 36,352 players 11,696 servers 2,907 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,810habitat unknownfirst seen 17 Sep 2026

Rust Shorts Studio - Local

Offline 188.190.43.8:28015 checked 1d ago

moddedoxide

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
1
peak 1
Rank
#13,810
top 62%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:23 UTC24d ago 1 – running 0
Tue 22 Sep, 11:45 UTC36d ago 1 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Shorts Studio - Local rank against other Rust servers?

By player hours over the last seven days, Rust Shorts Studio - Local places at #13,810, within the top 62% of ranked servers.

How busy is Rust Shorts Studio - Local?

Rust Shorts Studio - Local is offline at this count; we last saw it 40 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 10:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on Rust Shorts Studio - Local mean?

What the game's server browser reads from Rust Shorts Studio - Local is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Shorts Studio - Local?

These Rust Population lists include Rust Shorts Studio - Local: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Rust Shorts Studio - Local?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rust Shorts Studio - Local?

Too few wipes are on record for Rust Shorts Studio - Local to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 15 hours ago, that is how long the current world has stood.

Settings

Which map does Rust Shorts Studio - Local run?

The map on Rust Shorts Studio - Local is procedural, made by the game.

What are the rules and settings on Rust Shorts Studio - Local?

The name tells you nothing about gather rates: Rust Shorts Studio - Local states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Rust Shorts Studio - Local run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Shorts Studio - Local uses. Steam updates your game automatically, but you need the same protocol to join.

Is Rust Shorts Studio - Local online, and how reliable is it?

Currently offline, Rust Shorts Studio - Local was last seen 40 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 17 September 2026, Rust Population saw it for the first time.

Where is Rust Shorts Studio - Local located?

Nothing published by Rust Shorts Studio - Local states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.190.43.8:28015 is where it lives.

Getting in

How do I join Rust Shorts Studio - Local?

Either enter client.connect 188.190.43.8:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.