Rust PopulationField survey · Rust servers
Observing 72,000 players 11,814 servers 3,646 with someone on 206 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,911habitat unknownfirst seen 20 Oct 2026

[DEV] Blackout Monument Event Testserver

Offline 188.194.48.109:28015 checked 3d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#11,911
top 54%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?

The last seven days of player hours place [DEV] Blackout Monument Event Testserver at #11,911, within the top 54% of all ranked servers.

How busy is [DEV] Blackout Monument Event Testserver?

We have no live count for [DEV] Blackout Monument Event Testserver right now. It was last seen 3 days 22 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on [DEV] Blackout Monument Event Testserver mean?

What the game's server browser reads from [DEV] Blackout Monument Event Testserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [DEV] Blackout Monument Event Testserver?

These Rust Population lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What is the wipe schedule on [DEV] Blackout Monument Event Testserver?

Its rhythm cannot be told yet: too few of [DEV] Blackout Monument Event Testserver's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 8 days 15 hours ago.

Map and rules

Which map does [DEV] Blackout Monument Event Testserver run?

A procedural map, generated by the game, is in use on [DEV] Blackout Monument Event Testserver.

What are the rules and settings on [DEV] Blackout Monument Event Testserver?

No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does [DEV] Blackout Monument Event Testserver run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [DEV] Blackout Monument Event Testserver. The protocol must match for you to join, and Steam updates it for you.

Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?

Offline at the moment, [DEV] Blackout Monument Event Testserver was last seen 3 days 22 hours ago. Over the last 7 full days, 31 of 168 hours were online, or 18%. The first sighting by Rust Population was on 20 October 2026.

Where is [DEV] Blackout Monument Event Testserver located?

A region is not published by [DEV] Blackout Monument Event Testserver. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.194.48.109:28015.

Getting in

How do I join [DEV] Blackout Monument Event Testserver?

To connect directly, open Rust's console with F1 and type client.connect 188.194.48.109:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.