Rust PopulationField survey · Rust servers
Observing 37,024 players 11,692 servers 2,928 with someone on 87 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,911habitat unknownfirst seen 15 Oct 2026

testserver

Offline 188.236.103.138:28015 checked 13d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#12,911
top 60%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does testserver rank against other Rust servers?

Over the past week it ranks #12,911 for player hours, which puts testserver in the top 60% of all ranked servers.

How busy is testserver?

At this count testserver is offline, with its last sighting 13 days 21 hours ago.

Lists and tags

What do the server tags on testserver mean?

What the game's server browser reads from testserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include testserver?

testserver appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on testserver?

The record holds too few of testserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 12 hours ago, that is how long the current world has stood.

Map and rules

Which map does testserver run?

A procedural map, generated by the game, is in use on testserver.

What are the rules and settings on testserver?

No gather rate appears in the name of testserver. The group limit is 5 players. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does testserver run?

Rust network protocol 2634 and build 167058 on Windows is what testserver uses. The protocol must match for you to join, and Steam updates it for you.

Is testserver online, and how reliable is it?

Currently offline, testserver was last seen 13 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 October 2026.

Where is testserver located?

Nothing published by testserver states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 188.236.103.138:28015.

Getting in

How do I join testserver?

To connect directly, open Rust's console with F1 and type client.connect 188.236.103.138:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts5
Group limit The team limit is 5.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.